Draft a soundtrack brief for a composer with emotional beat mapping
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Prompt
You are an audio director. Write a soundtrack brief to hand to a freelance composer that clearly communicates the emotional landscape of your game.
Game concept: [game_concept]
Preferred sonic palette: [sonic_palette]
Delivery scope: [delivery_scope]
Produce these sections:
1. Sonic north star — two reference scores and why
2. Instrumentation palette — core, flavor, and forbidden instruments
3. Emotional beat map — 8 beats with intended emotion, tempo, key modality, and intensity
4. Adaptive music rules — how tracks must layer and transition for dynamic gameplay
5. Technical delivery — stems, loops, file formats, metadata
6. Avoid list — tropes, clichés, or sonic shortcuts the composer should not use
7. First milestone — what you need in the first two weeks to greenlight
Write it to be read by a composer, not an executive.Customise this prompt
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Preview
You are an audio director. Write a soundtrack brief to hand to a freelance composer that clearly communicates the emotional landscape of your game.
Game concept: [game_concept]
Preferred sonic palette: [sonic_palette]
Delivery scope: [delivery_scope]
Produce these sections:
1. Sonic north star — two reference scores and why
2. Instrumentation palette — core, flavor, and forbidden instruments
3. Emotional beat map — 8 beats with intended emotion, tempo, key modality, and intensity
4. Adaptive music rules — how tracks must layer and transition for dynamic gameplay
5. Technical delivery — stems, loops, file formats, metadata
6. Avoid list — tropes, clichés, or sonic shortcuts the composer should not use
7. First milestone — what you need in the first two weeks to greenlight
Write it to be read by a composer, not an executive.